![]() It delights with countless improvements to the Oblivion engine, physics and animation. It rewards and encourages progress with a transparent and logical levelling system. ![]() It makes the fiddly micromanagement of weapons, apparel and health a relative joy with a slick, intuitive interface. ![]() It doesn't seem to matter which angle you take with Fallout 3 though, because there's usually something pleasing to report. The Capital Wasteland has a palpable sense of place, where even the more obscure backwaters hide pleasing diversions, intriguing characters and curious sub-plots. Arty, varied and epic, it's crafted with attention to detail, housing secrets, lies, hopeless ambition and revenge. The bedrock, as you would hope, is the game's immensely well-realised and beautiful openworld. But that is, of course, precisely its charm. Like BioShock and Oblivion, unpicking its merits is something of a Gordian knot. ![]() The news is definitely good though, because whichever way you stack it up it qualifies as a landmark game. ![]() Fallout 3 is such an embarrassment of riches, it's hard to know where to begin. ![]()
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